Blender Development Begins at NeoGeo
Ton Roosendaal starts developing Blender as an in-house 3D animation tool for his animation studio, NeoGeo, driven by a need for more efficient and artist-friendly software.
Significance
This marked the birth of Blender, laying the technical and philosophical foundation for the powerful 3D suite it would become, initially as a proprietary in-house solution.
Key facts
- Date
- 1994-01-02
- Type
- invention
- Location
- Utrecht, Netherlands