Godot Engine
Godot Engine is a free and open-source, cross-platform game engine designed for creating 2D and 3D games and applications. It employs a unique node-based architecture for scene construction and features its own Python-like scripting language, GDScript, alongside support for C#, C++, and other…
Key facts
- First appeared
- 2007
- Category
- technology
- Problem solved
- Godot Engine was created to address the need for a comprehensive, flexible, and free game development tool that would not tie developers to proprietary licenses or expensive subscriptions. It aimed to provide a complete solution for both 2D and 3D game creation, accessible to individuals and small teams, without the financial barriers and vendor lock-in associated with existing commercial engines.
- Platforms
- Linux, Windows, iOS, macOS, BSD, WebAssembly, HTML5, Android
Related technologies
Notable users
- OKAM Studio (initial employer)
- Raw Fury (publishers of titles made with Godot)
- Slice & Dice (Godot game)
- Finji (publishers of titles made with Godot)
- Cassette Beasts (Godot 4.x game)
- Thunder Lotus Games (Jotun, Sundered used earlier versions)
- Dome Keeper (Godot game)